Archive for March, 2008

Build troops

Monday, March 31st, 2008

The building retrieval function is fixed and I have also improved the automatic building of troops. Beside barrack troops, now stable and workshop troops  can also be trained. I only tested it for Romans but it should work for all tribes. I’m now looking on how to make an auto build for heroes, settlers and senators.

>> UPDATE: Alright settlers and senators are done, heroes is kind of useless since you van only make one.

Improving building retrieval

Monday, March 31st, 2008

Today I will be improving the function to retrieve where buildings are placed. I found out that it runs into trouble from time to time.

Sunday, March 30th, 2008
Hi and welcome. I am a Belgian student computer science. Some classmates and me recently started playing the web based game Travian. At first pretty fun, but after a while frustrating to be farmed at 4am, when following classes, lost recourses due to overflowing storage places, no building queues when no plus etc,… Therefore I started working on a (first very simple) program to allow building queues as long as I wanted them to be. The program worked and as time passed I added new features. Unfortunately things became too bloated. As I wasn’t satisfied with the first version of the bot, I remade a new bot from scratch. This time it had to be better portable, faster, stealthier and cooler. The Coconut bot was born! :)

The Coconut Travian Bot project is currently actively searching for new developers to help maintain and improve its code base. If you are interested apply at SourceForge.