Coconut 4.1

Some of you reported problems with the attack panel. This version will hopefully fix all these issues. The times in the training panel will also be displayed correctly now. Training tasks will also be saved to the data file. Please make sure for the attack function to work correctly that you specified the server type (speed/normal) in the properties panel.

UPDATE: The attack function is still not working correctly in Coconut 4.1. Expect a new version coming out within the next few days.

Update: Coconut 4.2 is available for download

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65 Responses to “Coconut 4.1”

  1. sachin says:

    hi buddy,
    u are doing a great job here.its really helpful to me.
    can u please put up an explained guide to use ur bot?
    m having a bit problems and cant use it to its fullest!

  2. Multy says:

    Could you implement a function to cancel building and fields tasks?

  3. sachin says:

    hi,
    my attack timing says my troops will come back on 01 Jan 1970!
    the attacks are not launching also.

    can anyone give some help,,?please?

  4. Kemblin says:

    Saching, have some patience. The bot uses random timings so it can take up to a minute or so for attacks to start. You do have to start the bot tough.

  5. Backspace says:

    @ Kemblin.. You so sure about that?

    Im on a speed server (dunno if that could make a difference)

    The bot functions work great, exept from the training and attacking…

    it looks like the time and date is bugged…

    Had it on whole night, it tries to launch attacks,, but nothing happends.. :/
    Is there a fix coming for this?

  6. Backspace says:

    Im sorry,, i thought this was the 4.0

    WOW,, its fixed already..

    yaaaaay!

    i love the guy who created this program!
    <3

  7. Palex says:

    it.s really great!
    exept farms, they are lvl 7-8, but in coconut program shows they are lvl 0.

  8. Lipi says:

    You are asom man. I like your work!!!!! Thanks alot.

  9. Jujova says:

    Really fast to fix attack, thanx a lot !!!!

    One more question about this point : I have to wait for my army back home before press on start ? If I don’t nothing append when they come back and it disappear in the list of attack

    @palex : coconut fields panel show you the level you want to up, not your actual level

  10. sachin says:

    hey kemblin,
    as u said i waited a long time,all that happened was the attack simply dissappeared from the list.

    any thoughts?

  11. Kid Kaz says:

    This is an amazing bot! It’s too simple to go wrong! And it actually works! Thanks alot! This might just be the best bot ever!

  12. can you add auto build features ,please !

  13. Jujova says:

    theres still problem with attack, after the 1st one your script don’t do the second one but repeat the 1st forever…
    I tried many times.

    Thank you anyway.

  14. Kemblin says:

    jujova, for attacks to visit one village after another you should give them the same sequence.

    If you do not specify a sequence attacks will be scheduled simultaneously. And if you don’t have enough troops for that nothing will happen.

  15. David says:

    Hi, please test the attacks on speed servers as they don’t seem to work! I am on speed but it sends no attacks… as I read I’m not alone.

  16. Kemblin says:

    what server are you on David?

  17. Jujova says:

    thanks kemblin,I have add sequence and attack seems to be ALRIGHT.
    I try many sequences A-A-B-B-A-B-A etc.. and I’ll see results later.

    Thx for every thing guys this bot is what I need for so long,maybe now I will stop spend my life on travian ;-)

  18. Backspace says:

    The attack is working, the building is working..

    But, i cant get the training started…

    I have tried many different combinations.. :(

    Amount: 1
    Repeat: 50
    Pause: 10

    Amount:10
    Repeat: infinite
    Pause:100

    and so on..
    anyone had any expiriences with the trainer? :)

  19. David says:

    Kemblin – I am on Polish speed. It’s such pitty I can’t get the bot working properly all I need is farming.. :(
    It just doesn’t send the troops. Might it be that I’m using Macintosh?

  20. Kemblin says:

    @David: Nah I have programmed the entire bot on a mac so that can’t be the problem. Ill try out a polish server.

    @Backspace: what server are you on, and what type of unit are you training?

  21. Backspace says:

    @Kemblin.. Norwegian speed server.. the training doesnt seem to start.. :/

  22. vuiton says:

    hey all , i read all ur posts ,
    and I think the following about coconut 4.1
    first thanx for the creator , thanx for updates ,

    BUT I WANT TO EXPLAIN some things about coconut 4.1

    FIELDS : everything work well , you just left click (mouse) to put the field you want to increase AND right click(mouse) to cancel

    BUILDINGS : everything work well you click left to increase a build OR choose an empty field then choose your future building …..

    ATTACKS : IT DOESNT WORK (when I plan an attack the return date in thursday 1st january

    TRAINING : i did not try this mode cause I got a small village

    and what I want to know is : how people can plan attack ?
    can you explain how to do that …?

    thanx !!!!!!!!!

  23. David says:

    Kremblin – I’m waiting for your results :)

  24. Kemblin says:

    @vuiton: when you add a new attack the date is always 1st january 1970, that is the earliest date that can be displayed and it’s normal (will remove it it the next version as apparently it’s confusing).

    @David: building a small village on the polish speed server atm to test ;)

  25. Backspace says:

    @ Kremblin

    Forgot to tell you that im trying to train clubswingers,, also tried palas.

    And as i said,, norwegian speed server..
    :)

  26. Erik says:

    I think you do a great job making this bot work for us, thumbs up. I also like to see a function than makes you be able to delete a building. For example that you build like normal clicking and when you right-click it will start delete it(and an confirmation pop-up will show before continuing).

    I would also like to see you make it possible to be able to watch the building progress in certain building you build for now in real time. And if you could make it possible to see the what resource fields current level is.

    I like to hear your opinions about this, please respond. Your the best!

    Sincerely

  27. Globalito says:

    Hi, i have the problem as David and others with the attack fonction on a speed server (the french one in my case).

    It seems that there is a date pb my troops will be back on 01 Jan 1970 ;-) )

  28. vuitton says:

    @ KEMBLIN :
    if i can use the attack so explain me how to , please ..
    1st : i go to attack
    2nd: i choose send troops
    and then ?

    ty

  29. vuitton says:

    EVERYTHING WORK SO WELL .

    for attack just wait and the right date will appear …just be patient

    thanx !!!

  30. Backspace says:

    The pala training is working..

    :D

  31. David says:

    Solved the speed problem – when you are on a normal server you should put in preferences the server type as normal!

    But I have another problem. As soon as my bot sent the troops, the timing stopped all around the account. The clock, the time of troops, the resources.. everything STOPPED!! help me

  32. Kemblin says:

    @David: everything is working (just tested it) on the polish speed server so you must be doing something wrong :and if you are on a speed server you must put the preferences to speed
    if you are on a normal server set it to normal.

    Also make sure that you can actually send troops to the village and that it does not have beginner protection or something else. In this case the bot will just try over and over again.

    Setting the preferences to normal when you are on a speed server will result in extra long waiting times.

    @Backspace: Just had the bot train a clubswinger at the norwegian speed server so everything seems to be working fine over here.

  33. Mircea says:

    Hi!
    Thank you for the new release!
    It’a great application!Building works, training works, attack works. But I have a question.
    I am playing on a x10 speed server, german server. I am fixing the bot to make troops all the night, and it does. Also I am fixing it to send atack (reinforcements) to another village because I am always atacked at night. And here is the problem:
    For example I fix the bot to train 100 phalanxes infinite times, and I fix the bot to send 50 phalanxes infinite times and the bot sends just the troops that are already made(Ex: 5 phalanxes in village) and after that no reaction, it doesn’t send any, but the training works it trains 100 infinite times, the sending works just 1 time…
    Maybe I can’t configure it to do as I want so if it is not hard for you, could you explain how to configure it to work as I wrote? THank you!

  34. Jujova says:

    Hi again Kemblin,

    Attacks are correct bug still have some few bugs ;
    when you load many attack with sequence (the same sequence in this case :
    Its not always the 1st attack in the list who begin
    maybe its something with coordinates,as -10.10 begin before -20.20 ? Or something with the duration of attack (its not the quickly who start first)

    …and some attack disappears

    @Mircea : maybe when the bot back theres no troops so it doesn’t move any more?

  35. Jujova says:

    sorry i forget : I cant add more then 6 attack?
    and how many sequences?

    I just tried a few times and results are :
    more then 6 attacks with 2 sequences others disappears in the attack list and more then 2 sequences the 3rd sequence doesn’t start but stay in the attack list.

    thanks for your time

  36. David says:

    It very strange that it’s working for you. I will try again. However, can you tell me more about the “sequence” option while sending the troops?

    Let’s say that I have 10 troops. I send 4 to the first village, 4 to the second village and I want to send 4 to the third village. But the bot sends reamining 2 to the third village.. how to set so the bot wait for the first troops to come back?

  37. Jujova says:

    I don’t know David, as I said it don’t work with 3 sequences for me.

    With 2 sequences its easy, you give a sequence name such as X for the 1st attack & Y to the second.
    So :
    A : attack -10.10 – Repeat 1 – 5 troops – sequence X
    B : attack -10.11 – Repeat 1 – 5 troops – sequence Y
    C : attack -10.12 – Repeat 1 – 5 troops – sequence X

    When A will be back C will be execute (sequence X), but when B is back it wont do anything because theres no more Y.
    So C have wait for A… I hope I answer your question… I have many too, cause some feature in attack don’t work as I said.

  38. Kemblin says:

    will look into it, thanks for testing :)

    Looks like it has to do something with the repeat times, I think if you set it to infinitely it goes al well?

    Can I have your email address so I can send a test version to it when I have it fixed? I have quite crappy villages with 5 units atm :p

  39. Mircea says:

    @Iujova, @Kemblin : I think you didn’t understand what I was saying, or I didn’t. Ok, I have in my village 10 phalanxes. I fix the bot to train 100 phalanxes infinite times. After that I fix the bot to send 100 phalanxes, infinite times. And the bot sends just the 10 phalanxes that are in the village and the rest that is made isn’t send (and I fixed the bot to send 100 phalanxes INFINITE times, but it doesn’t)
    So, my question is, Can I fix the bot to train 100 phalanxes INFINITE times and send 100 phalanxes INFINITE times, I mean, if in the village are only 50 phalanxes, the bot should wait till another 50 phalanxes are trained and send 100, and then again in the same way. Is this possible?
    Thank you for your time!

  40. Kemblin says:

    @Mircea: I look into that too

  41. Jujova says:

    @Mircea : the script don’t wait and take “what you have”. If you set 100 phalanxes and have only 2 it will attack with 2 (I lost some units because of that ;)
    Try to set a big value in the pause time between 2 attacks… or ask Kemblin to code it ;)

    @Kemblin yes theres no problem if attack loop but no really interest in the game.
    You could try yourself on my account if you want,the mail I give in every post is the good one.

  42. MX says:

    Just wanted to say great job. I have like 20 attacks going and was able to build one of my buildings from level 1 to 10 over night I have to say this is 100% the best bot out there. Thanks again for all your work and I am very excited to see where this bot goes. as a military man I dont have alot of time to play games but this bot helps tuns. thanks again.

  43. xx says:

    attacking problem…
    when sendind imp alone then they dont attack, but with legs they do

  44. Kemblin says:

    hmm can someone verify this? This would seem very weird to me.

  45. Jujova says:

    OK I understand now why my attack with imperian’s only don’t load.

    another thing : cant add new attack when its already run.
    eg : if I start :

    A1 : 10.10 X repeat 1 (A sequence)
    A2 : 10.11 X repeat 1 (A sequence)
    A3 : 10.12 X repeat 1 (A sequence)

    B1 : 10.13 Y repeat 1 (B sequence)
    B2 : 10.14 Y repeat 1 (B sequence)
    B3 : 10.15 Y repeat 1 (B sequence)

    After A1 A2 or B1 B2.. finish theres no way to load a new attack with sequence A or B,attack stay in the list but don’t run.

  46. xx says:

    @hmm can someone verify this? This would seem very weird to me

    well i have like 20 attacks running all time and know how to run program
    just wierd thing with imperators.
    thought as i said legionars + imps running together good

  47. Jujova says:

    @xx

    attack with imperian only don’t run.

  48. Sabbatine says:

    A general question: Have you read the multihunter guide that reveals some of the tricks that MH’s use to detect bots? For example, 0×0 resolution, 24×7 activity, log-ons repeated exactly on an identifiable interval. Another one is that a MH changes the password and then watches to see if there are indefinite repeated log-in attempts.

    It’s available on Torrent.

  49. Kemblin says:

    @sabbatine: I’ve read the mh guid, but the last tip is new to me. I’ll try let the next version of the bot stop after 2 login attempts or so. Thx, all the rest should be safe.

    @xx: I’ll check out the imperians

  50. Sabbatine says:

    Thanks Kemblin. I don’t know how many versions of the MH guide is out there but this is the section that I saw:

    Now the way you should not use normally. If you really feel you need to do this still contact your superior and explain the case to him. If this gets handled wrong you might cause some nasty incidents. Incidents neither you nor your superior are going to enjoy pretty much. A further note: what I describe now is gray-zone-stuff – not really nice and it gets logged in a way *no one* can remove and you will be associated with it.
    Look up the account in question in the ACP and get the e-mail address changed (either do it yourself or ask your superior to do it if you can’t) to some you have access to. Now, if you are pretty sure that the real owner of the account is offline change the password via the forgotten password function. Afterwards make sure to change the e-mail again to the old one! This is important, if you don’t you’ll definitely have a problem.

    The next thing is wait. If you are lucky a bot or script will try to login. Not once but repeatedly. The log of failed logins will start to fill and may, after some time, look like the following one.
    failed_logins.png – currently unavailable

    This is the ‘ultimate’ proof for a bot/script – no human person will behave that way.

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